AI Insights · Timothy · April 2023
Top 5 Historical Games on Android in the UK: Q1 2023 Performance
Discover the performance trends of the top 5 historical games on Android in the UK during Q1 2023, including weekly downloads, revenue, and active user metrics.
In Q1 2023, the top historical games on the Android platform in the United Kingdom showcased varied performance trends. Here’s a closer look at the data for the top 5 games, based on information from Sensor Tower.
Royal Match from Dream Games, Ltd. saw a consistent increase in weekly revenue, peaking at around $389K by the end of March. Weekly downloads for this game fluctuated, reaching a high of approximately 39K in mid-March. The game also maintained a strong user base, with weekly active users rising steadily from about 229K at the beginning of January to 295K by the end of the quarter.
新三國志手機版-光榮特庫摩授權 by Sialia Games experienced notable peaks and troughs in weekly revenue, with a significant high of around $118K in the week of March 20. However, there were no reported download or active user metrics for this game during the quarter.
LilithGames’s Rise of Kingdoms: Lost Crusade displayed a relatively stable weekly revenue, fluctuating around $48K to $80K, with a notable peak of $76K in mid-March. Weekly downloads showed a declining trend, starting from about 3.8K in late December to roughly 2.1K by the end of March. The game's weekly active users also saw a decline, from around 20.2K to 17.2K over the same period.
Guns of Glory: Lost Island by FunPlus International AG had a stable revenue trend, with weekly figures ranging from approximately $43K to $75K, peaking at the end of January. Downloads for this game were modest, with a decline from about 2.2K in late December to 782 by the end of March. Active users decreased from around 8.5K to 5.4K during the quarter.
Finally, June's Journey: Hidden Objects from Wooga showed a steady increase in weekly revenue, reaching around $67K by the end of March. The game's downloads remained relatively stable, with a slight increase to 3.9K in mid-March. The active user count remained consistent, hovering around 52K to 55K throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.